I am currently an educator at Murdoch University, working within the study area of Creative Media and Communication.
I tutor in Games Art & Design, delivering an experience that teaches students skill, culture, and theory in the game development industry. Students learn game design fundamentals and theory alongside technical skills in software such as the Adobe Suite, Unity, Maya and ZBrush.
I am proficient in Unity and have knowledge of both 2D and 3D game development, utilising this knowledge to implement game systems, assets, and perform optimisation tasks. My knowledge of C# coding assists within my own personal projects and educator role.
GAMES ART AND DESIGN
3D MODELLING
As a 3D generalist, I utilise software such as ZBrush, Maya, and Substance to create in-game-ready, real-time 3D assets. My knowledge of game development methodologies and design pipelines means I can utilise my knowledge of 3D modelling to produce more effective workflows in a team.